The Drawings So Far:

Saturday, 10 October 2009

Day 49: Up in the Tower

I've been working on another level design today but decided to keep it out of todays submission and make something new. Sometimes its nice to use unrealistic colours on a piece and thats what I went with for today. I really love making landscapes like this, they flow so easily for me! There seems to be something nasty lurking at the top of that path though, watch out, haha.

Friday, 9 October 2009

Day 48: In The Cold

I walked today what I thought might be a 40 minute journey. Turned out closer to an hour and 15 minutes. In the cold. With strong winds. And sand. I also had to rescue a bumble bee from my room (which is no easy feat when you're scared of anything you could possibly kill or injure or that makes that nasty buzzing noise). And finally I was witness to a car crash, which incidently was the reason I walked to that place rather than catch the bus. I decision I know regret, or at least my feet do.

I watched Up today in the cinema. It took forever to get to the UK but I'm glad to have finally watched it. I think I'll go back on Wednesday and see it again. :)

Thursday, 8 October 2009

Day 47: Take 2

I know this looks a lot like yesterdays image but I think I've opened a can of worms here! Here's the screen that would follow on from the image before. Same as before, its a side-scrolling thing from left to right. Here I've tried to show the way you'd get up to the upper level in screen 1. I've tried to make this one a challenge for jumping and utilising the rock-lifting ability that Lost Winds has. I want to take this whole idea further away from Lost Winds though so you may well see more on this but with a few more features to it.

Wednesday, 7 October 2009

Day 46: Lava Level

View this one full size please. I saw a job as a concept artist the other day for the company who made Lost Winds [Link]. Its not a very well known game but I really love its design and individual way of working. They are making a sequel to the original spring-time game where everything is much more icy. So, I thought to myself, the next choice I'd take is to make a lava game! Lava and fire levels in games were, and still are, the hardest parts for me. Many was the time I sent Mario flying into the air. Here I wanted to show a sort of beginning level to the game. Below are some guides to show how I thought the area might work, hope it makes sense:

Tuesday, 6 October 2009

Day 45: Lost

Apologies for this, its a webcam shot of todays drawing- a sort of proof if you will. You see its late, I'm tired and I don't know where the cables are for the scanner. Excuses I know but I'll make it up to you tomorrow by scanning this in properly and doing an extra nice image. Jamie's birthday was today, it was great. I managed to pull off surprising him with a visit from his best friend, we watched Cloudy With A Chance of Meatballs, ate Chinese buffet and attended a lovely comedy night put on by a student comedy group. :)

Monday, 5 October 2009

Day 44: Somewhere New

'Allo! Today was my first full day down in Swansea. It was a great day if a bit tricky bus-wise. Still at least I'm not the guy I met who'd been a victim of identity theft and left a month on with no money and no one who wanted to help! This picture was going to be something more finished but theres a lot to do here so its just a dinky thumbnail for you I'm afraid. :D See you tomorrow!

Sunday, 4 October 2009

Day 43? On The Move!

I have to confess I'm not certain what day I'm at exactly because I'm posting this from my iPod which is also how I drew it! I had another very different picture but I lost it :( Anyways, I'm moving today! Down to Swansea :D Very exciting times. Tara!

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