The Drawings So Far:

Wednesday 7 October 2009

Day 46: Lava Level


View this one full size please. I saw a job as a concept artist the other day for the company who made Lost Winds [Link]. Its not a very well known game but I really love its design and individual way of working. They are making a sequel to the original spring-time game where everything is much more icy. So, I thought to myself, the next choice I'd take is to make a lava game! Lava and fire levels in games were, and still are, the hardest parts for me. Many was the time I sent Mario flying into the air. Here I wanted to show a sort of beginning level to the game. Below are some guides to show how I thought the area might work, hope it makes sense:

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